You found a mythical little creature in your backyard and you decided to keep it as a pet. You found out that it can change its shape and color using a magic potion be for it is fully grown, but you only have 10 of them. 

Build your own little pet using the potion and wait for it to grow! Have fun and don't use your potion too quickly ;)

StatusReleased
PlatformsHTML5
AuthorIvoryX
Made withUnity

Comments

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Hey there I really enjoyed playing this! I love the aspect of customization. It's always cool to be able to make something your own in a game.

Now for feedback time!

One thing you could consider, is by instead of having to wait on the Life Stage timer to enter new phases, perhaps have it so players can choose when they're ready to move onto the next stage. As a player I really want to get into the flow of mix and matching the different components, and having a timer that controls that (especially one that feels pretty slow imo) breaks that flow.

Another thing for future development that could help amplify that feeling that you're creating your own unique pet is to have the different options result in a unique personality for your pet. It would be cool to see the pet you create grow into a personality that you can see expressed visually through facial expressions or different actions.

Hey Ivory! Nice game you have here! I really like the concept of this game--making a monster with specific characteristics is a very relaxing and fun activity.  I also really appreciate all the art you had to make for this! The art is very cozy and cute, and it comes together in a nice way. 

I think one thing you could do to improve this game is actually increase the potion count. With a game like this, I really want to explore every possible combination and outcome I could make with my pet. However, with a very limited potion system, it becomes hard to do. If, for example, I had a blue monster but I wanted to check what it'd look like with red, then I'd have to use up 10% of my potions just to check and see whether I'd like it or not. Perhaps one thing you could do to still keep the urgent feel that I think you were going for is make the timer go a bit faster and make the potion count higher. This way, I can still have fun exploring the different options I have, but still know I have to make very quick decisions because I'm on a time limit. Just a food for thought! 

Also, a restart button would be very handy! 

Overall though, I thought this was a very cute game. Good job! :)

Thank you! Very helpful feedback and I would definetly consider those changes!